Simple Circuit

A forgotten track from a couple of months ago, which I found while digging around my hard drive...




Short and sweet, not much else to say!

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Connect with it

Ok, so for ages I avoided joining facebook, since I was already on a few social networking sites, and didn't want yet another to worry about. But after basically everyone I know getting into it, I've kind of caved in, and now I've added a fan page too.

Bovaflux on Facebook



Should I go the whole way and join twitter too?

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It lives!!

Been a while since I posted... Things went crazy at work for a bit, but that's all done with now, so for the last couple of weeks I've just been recovering and relaxing. I'm finding it hard getting back into writing tracks after a three month break, so I've just been playing around with some other ideas.




They are kind of a bit different sounding to my usual thing, but sometimes you just have to clear this stuff out the way so you can crack on with it.

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RE Nothing

A few months ago Jordi Cabestany got in touch with me asking to use a track of mine in a video he was producing.. I got sent a copy of it, but didn't hear much else about it, until I randomly found it uploaded on the net today.


re nothing from kbs on Vimeo.


From what I can work out, I think it was shown at Lekuz Leku 2008, but that's about all I know. But anyway, it's an interesting piece, with an almost kalaediscopic look. The track used is called Kleine, from my album Where There Was Nothing.

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Album news and current happenings

My current project is almost Beta now, so time to work on music projects is becoming more and more rare. In a couple of months it should all be over though, so I'll be able to concentrate on things properly again, and maybe that third album will finally be finished! I was having a spin through some of the shortlisted tracks for it over the last week, and I think there's some really nice tracks to go on there (although I would say that I guess).

While taking ages to get a new album out can feel a bit frustrating at times, I think it probably means a better end product. I've thought I was close to finishing this album about three times already, but then I get sidetracked with other stuff, make some new tracks, go off a few old ones, and the album takes a new shape again. I think I have around 30 something tracks to consider for the next album, and the longer I leave it, the stronger the whole thing sounds. At the minute it's looking like being about 12-14 tracks, and around 50mins, which leaves a lot of left over material, which I will probably add here for free as a left overs EP, and maybe keep a few tracks just for live shows (always nice to save some fresh tracks for that).

So what exactly is it that I've been spending so much time on? Well, I guess I can reveal it now, since it was announced this week at GDC. Since moving to Germany I've been working with Keen Games to create the PSP and DS versions of G-Force. Sadly, not based on the old anime (that would have been too awesome), but based on what is more than likely going to be every 9 year olds favourite blockbuster of the year. Here's the trailer..



and here's a first look at the game over at IGN. (The screens obviously aren't from the PSP or DS versions though!)



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